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BIO
Creative and adaptable 3D Artist with over 10 years of experience across console games, mobile games, VR, and TV. Proficient in modeling, texturing, and environmental design with expertise in Unity, Unreal Engine, and a wide range of industry-standard software. Proven leadership experience with a talent for mentoring teams and delivering high-quality assets under tight deadlines. Passionate about visual storytelling, continuous learning, and staying at the forefront of game art and technology.
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